Software engineering · Malmö

Markus Olsson

Full-stack engineer and solution architect with an enterprise .NET background across e-commerce, payments, and CMS work for major Nordic brands.

Selected work

Ulna — a 2D isometric MMORPG

Ulna is in active development: a dark pixel-art world with story-driven, hand-authored regions. Its game engine and authoritative multiplayer server are written in Rust with Bevy ECS, with Lua content scripting, a Python content and asset pipeline, and a Next.js companion site deployed on Vercel.

Visit the Ulna project site

View Markus Olsson on GitHub