Software engineering · Malmö

Markus Olsson

Solution architect and full-stack engineer with an enterprise .NET background across e-commerce, payments, and CMS work for major Nordic brands.

Selected work

Ulna — a 2D isometric MMORPG

Ulna is in active development: a dark, story-driven pixel-art world with hand-authored regions. Its game engine and authoritative multiplayer server are written in Rust with Bevy ECS, with Lua content scripting, a Python content and asset pipeline, and a Next.js companion site deployed on Vercel.

Visit Ulna at playulna.com

View Markus Olsson on GitHub